Difference between revisions of "IPO Timeline"

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The '''IPO Timeline''' article shows the full timeline for the [[IPO]] roleplaying campaign. The last few sessions are listed on the main article.
The '''IPO Timeline''' article shows the full timeline for the [[IPO]] roleplaying campaign. The last few sessions are listed on the main article.


== Timeline ==
__TOC__
 
== 2015 ==


''' Day 1 '''
''' Day 1 '''
Line 139: Line 141:
* Party cleans up and eats at Pissing Unicorn (19:00). Hack ice from wagon.
* Party cleans up and eats at Pissing Unicorn (19:00). Hack ice from wagon.
* Head towards Villa Clara. (21:00)
* Head towards Villa Clara. (21:00)
</noinclude>


* '''Session 12 - Among Dragons & Butterflies'''
* '''Session 12 - Among Dragons & Butterflies'''
'''Day 14'''
* Party rested and got up early in the morning (06:00).
* Party rested and got up early in the morning (06:00).
* Aeric orders an MW1 +3str compostite longbow (3 days). Kelly ordered upgrade of armour (4 days). Jorg orders sword upgrade (3 days).
* Aeric orders an MW1 +3str compostite longbow (3 days). Kelly ordered upgrade of armour (4 days). Jorg orders sword upgrade (3 days).
Line 168: Line 169:
* Jorg doesn't trust Hari "she is not a noblewoman." "Neither are you!" (Aerik).
* Jorg doesn't trust Hari "she is not a noblewoman." "Neither are you!" (Aerik).
* Bedtime (23:00)
* Bedtime (23:00)
'''Day 14''' (07:00)
'''Day 15''' (07:00)
* Knytt food gone, and ale. Rat tracks.
* Knytt food gone, and ale. Rat tracks.
* Hari wants to go to Petre. Denwell needs to leave. Given 1 of 3 keys to house. Aerik & Arnos keeps a key each.
* Hari wants to go to Petre. Denwell needs to leave. Given 1 of 3 keys to house. Aerik & Arnos keeps a key each.
Line 188: Line 189:
* Decide to send rogues to Trangin's tomorrow morning.
* Decide to send rogues to Trangin's tomorrow morning.
* Arnos tries to find out source of the oddness.
* Arnos tries to find out source of the oddness.
'''Day 15''' (00:01)
'''Day 16''' (00:01)


* '''Session 14 - Trangin's Place'''
* '''Session 14 - Trangin's Place'''
* Rogues head to Trangin's flat in the morning (08:00).
* Rogues head to Trangin's flat in the morning (08:00).
* Aerik and Kelly pints up at The Sight. Arnos studies the arcane notes. Malkor meditates and trains. Gardener Piero arrives at Villa Clara.
* Aerik and Kelly pints up at The Sight. Arnos studies the arcane notes. Malkor meditates and trains. Gardener Piero arrives at Villa Clara.
* Jorg suggest Aimee should charm the landlord to show the flat.
* Rogues get in, finds not much interesting, opens chest in room.
* Landlord is a man in his fifties. Aimee tries to get in to Trangin's room, but ends up just leaving a note. Tells Jorg which room.
* Aerik and Kelly comes looking. The rogues were frozen. Woken by tilting them over. Hurts! (11:00)
* Jorg helps some people unloading boxes to see the yard behind the houses. No cash but some mead. One doublepint at Dog's Saloon.
* Jorg goes to get Arnos. The chest is enchanted with enchantment magic.
* Aimee hooks window from backside of house, climbs up quickly. Picks open window.
* Arnos in room Kelly tries to open. Also frozen. Sorted. Arnos hits Kelly in face.
* Jorg sees the old man leave. Ditches the workers, heads up, picks lock, enters apartment. Rogue scares each other a bit. "Du luktar ju sprit"!
* Manages to open chest. Emerald Gemmed Dagger found.
* Aimee finds no traps. Opens three padlocks on chest (oak tree stump hollowed). Opens chest with short sword. Click.
* Few minutes later, Dagger, Kelly & Jorg disappears. Arnos tries to trace them, creates a small black "hole" in mid air.
* Aerik reacts to rumour about goblin, tells of fight. Then about other fights. And the north, etc. 3 hours later they are wondering what happened.
* Jorg & Kelly in dark room. Hear volves. Jorg tries something and disappears mid sentence.
* 11:00
* Jorg reappears. Everyone questioning him. Admits he can turn invisible by visiting a "shadowy area".
* Aerik and Kelly heads to Trangin's flat. Finds the two rouges like stones.
* Kelly desperate (wolves). Jorg tries to bring Arnos there. Works. Not for Jorg, who has dagger.
* Aerik uses bed linen to pull aimee down (hurts!), closes lid, and she snaps out of it. Then also Jorg. Some sort of time trap?
* Trying to figure things out on both sides. Others pulled in, except Jorg.
* Jorg gets Arnos.
* Dire wolf hurts Aerik, epicly kill stolen by Aimee. Aerik starts skinning. "Where is Jorg?"
* Arnos finds it is a transmutation spell. Will try to open it again. Others leave. Kelly will open. Both frozen.
* Jorg comes, with dagger. Arnos tries to infuse it with enchantment magic. Green like flashlight, and room lights up.
* Aimee and Aerik checks the other rooms (personal to the owner).
* All of party but Arnos flips back. New wolf!
* Aerik and Aimee goes in to check after 5 minutes. Arnos is frozen, but they can see a weak green light inside.
* Wolf gets stuck in door and head melts. Arnos flips back. "Stäng kistjäveln"
* Aerik wakes Arnos "must be an easier way" - "this works".
* Decide to let Mayor take issue to Sickle ("blame the goblins").
* Arnos tries to wake Kelly with a slap. Fails. Tries a proper punch. Works. Ouch.
* Prestidignates blood away, heads home (13:00).
* SOMEONE opens the chest.
* Aerik & Kelly goes. Issue with despatch place, nothing serious. Sickle representative is Magus Neil Roley.
* Inside is a dagger with a green emerald that glows on the end of the hilt.
* Kelly wants report. "You can read it here later". Sickle takes over case. Heads home (14:30).
* Arnos takes a cape from the closet and brings out dagger.
* Gardener is hacking away. Someone helps out. Glas of wine.
* People stand and talk for a while. Will save. Dagger, Kelly & Jorg disappears.
'''Day 16-17'''
* Arnos tries to improvise some connections where the individuals had stood before. Creates a black 3D "hole" in the world. Small "electic" sparks of red colour.
* Time skip 2 days
* Jorg and Kelly finds themselves in a very dark room, identical to the one they were in. "This is odd". Sounds of wolves.
** Party rests.
* Jorg: "I'm just going to try.." and he jumps back into the real world. Kelly surprised. Wolf tries to come in to kitchen.
** Aerik keeps feeding knytt.
* Everyone questions Jorg, who tries to evade the question. Admits to being able to use shadows at times.
** Kelly makes Sickle purchases. Berries.
* Kelly tries to think of sunlight and jump. Getting desperate.
** Aimee rest & meditations.
* Jorg brings Arnos to the plane of shadows but doesn't stick himself (has the dagger).
 
* Arnos & Kelly talks about what they tried to do and he got stuck here.
* '''Session 15 - Welcome to Southshore'''
* Will save all to the shadows. Shadowy dire wolf tries to get in. Crashes through door.
* Heard of rumours of goblins. There is a goblin slayer out in the west.
* Arnos is prepared, hacks at the beast. No blood, but it connects to something.
'''Day 18''' (08:00)
* The wolf lunges through the beating, bites down hard on Aerik's leg and trips him prone. Aerik tries to hit the wolf from his position but the attacks just pass through.
* Bushes have grown back. Thorn Pepperbug wants to play with Aerik for 4 hours.
* Arnos?
* Party decides to go to Southshore to seek out the blacksmith Harri had heard of.
* Kelly does "2 +2 och 1+2" ?
* The summer solstice festival is upcoming. Malkor will help Tred to protect the preparations against his rivals.
* Aimee jumps in between Aerik & the wolf, sticking both daggers straight under its chin, killing it.
* Rest travels by longboat, after debate. 75 miles = 2 days & 3.75g per person. (13:00)
* "Where is Jorg?"
'''Day 19''' (21:00)
* Aerik starts skinning the beast. It's hard as it fluctuates in and out through physical form.
* Arrives in Southshore. Stay in Pilgrim's Pub. Inkeep Rive Lumidotr.
* Arnos tries to speculate on the type of magic.
* Jorg & Aimee heads out to town to ask about Hark's blacksmith.
* Jorg appears. Gives dagger to Arnos. Aimee, Kelly & Jorg closes down the kitchen door.
* Jorg scouts out the blacksmith. (22:00) Ambushes follower. Knockout and bring home. (22:20)
* Arnos attempts to infuse the dagger with "generic enchantment magic". The gem starts to shine like a green flashlight and the entire room is lit up with no source of light. It is entirely devoid of shadows. Grey walls etc though.
* Aimee helps bringing her to room. Brief interrogation. Shadows. Let go.
* Will save. Everyone but Arnos disappears. Aerik held on to the woldf. A little time passes.
* Aerik heads to Red Light tavern with Arnos. Takes a break from drinking wine to socialise with Blossom. Arnos enjoys wine. Both head home. (23:59)
* In normal world, Aerik is very bloody and halfway through skinnign the wolf. Lots of blood.
'''Day 20'''
* Another wolf enters the house. Sticks in head through door, gets stuck and head melts.
* Kelly up (07:00), wakes people. Arnos out (07:45). Party heads to Hark's (08:30).
* Will save, Arnos reappears.
* "I open at 10!" Still welcomes them in. Arnos shows him dagger with emerald, asking in dwarven. Impressed. Admits to be dwarf (ish).
* "Stäng kistjäveln". Walks up to chest, slams it and throws knife on table, still shining, eats berries.
* Blood lead dagger. Used against warlocks and warlock "minions". Hark has never heard of cultists.
* "Are you ok" - "Yes the knife saved my life"
* Hark talks of the Warlock Wars. Promises to check if other weapons are magical. Come back at 17:00.
* Prestidignates away blood. Discussion of what to do with the carcass.
* Arnos talks about daughter.
* Kelly: Mayor. Aerik: Dig it down. Sttories of goblins, let's blame them!
* "Khordaldrum!" Asked to help party, says he may be interested himself. Dangerous!
* Sickle? The chest is evil.
* What could a sceptre of black iron be used for?
* Decide to do combination. Tell Mayor and ask Mayor + Kelly to tell Sickle. Lock in the wolf after removing lots of blood. Aimee locks padlocks.
* "Not very powerful but very reliable."
* It may be where Trangin ended up? Well, he was pulled in...
* Arnos & Kelly & Aerik goes to town house, talks to Mayor Nicolaes Van Heerdt.
* 13:00
** Tries Aqua Vitae. Talks of great deeds and mayor offers 30g per left ear (and 7 right ears). May borrow horses.
* Talk about having a beer at the Dog's Saloon. Decide against it.
* Aimee & Jorg talks to Jantina. 400g to steal a mirror. Not sharing with party.
* Kelly says she is happy to talk to Sickle. Arnos wants to be left out of it.  
* All back at in (10:00).
* Arnos sits down and is angry.
* Party discuss money and goblins. Nemrab stays in town. (10:20)
* Aerik & Kelly goes to despatch place to write a note to send to Mayor with beggar kid. Issues to have a paper and pen (2cp each)
 
* Kelly charms with signet ring to get paper and pen. "They let me lend it".
</noinclude>
* Aerik goes back in and writes "Coem to meet us, it is a little delicate. From Aerik, the long haired barbarian".
* '''Session 16 - Looking for Work'''
* Pays beggar kid to deliver it. Kelly gives 1sp to girl in reception.
* Party does various things around town until evening (17:30).
* Aerik & Kelly heads to Tori Estate. New guard. Shows signet ring. Gets consierge. Asked to wait in library.
* Aerik approached by Zigil. Wants help from Ulfang the assassin from the Shadows from Southrealms (described as "grey"). Offers 1000g.
* Mayor is informed. Shows concern about the disruption to normal life in town. "We were hunting the issues, they didn't hunt us. We have hunted them out of town"
* Aimee sends letter. Aerik provides pheasants (19:00).
* "Doesn't seem to be more in the town." "If we had not arrived you would have had a kidnapping cult expand here."
* Party talk to Tobo (bowyer and woodcraftsman who can also make crossbows).
* Explain about chest. "Definitely don't open!" Mayor and Kelly goes.
** Party died in Westwatch. "Perhaps you can help?" An aristocrat was behind it. "Perhaps later; Mayor first."
* Aerik brings Nemrab to the house as well as a bottle of wine.
* Tobo also approached by Zigil. Ulfang from Northrealms. Jorg tells how a hit would be from Shadows. Odd.
* New guard at Sickle as well. Only Neil Roley inside. "What can I do for you?" - "This is the Mayor" - "Good day, Sir."
* Aerik & Arnos heads to Hark. Brings beer (21:30).
* "Found an artefact, a chest. When opened one can be transported to a shadowy place". Further info/social exchange.
* Hark tells of Heron dagger. Owner of equipment was Thrar Quickhand. Sword name: Flesh Eater. Was once magical.
* Mayor: "I understand why the plebs may not like you." - "Hmm.."
'''Day 21'''
* Kelly: "Can we have a report of the incident" - "No, but you are free to come here and read it." "Will probably be permanently archived in the Vault".
* Kelly wakes people (06:00). Breakfast.
* 14:30
* Borrows horses from mayor. 17h travel. 10h/day planned (tiring). Leaves (07:30).
* Gardener is hacking along at Villa Clara. Someone helps out. Glas of wine.
* Comes across ghouls. 8 ghouls, 1 ghast (15:30). Party attacks.
* Aerik puts pelt up for drying. Asks Aimee help the gardener.
 
* Relaxing in garden.
* '''Session 17 - Camping With Pixies'''
* Time Skip 2 days:
* Finish up after combat. Jorg makes necklace of the ears (15:40).
** Aimee rests, meditation.
* Talk to scared village (16:00). Ulf Asmundsson is elder. Offers food & Lodging.
** Kelly purchase Scroll of Gravity Bow & True Strike
* Leaves village (18:30).
** Kelly buys/enchants berries.
* Aerik starts hunting, Jorg starts scouting (21:30), 1h. Then bed (22:30).
'''Day 21'''
* Aerik starts fire and breakfast (05:00). Jorg puts ghoul ears in Aerik's sleeping bag.
* Party moves on. Aimee scouts (06:00).
* Aimee finds a wild boar. Tries to kill, climbs tree (11:35). Party helps. Cooks meat + saves lots.
* Keeps going (13:30), goes for another 2.5h (16:00). Finds camp (17:00). Poles, traps & caltrops.
* Kelly returns; charmed an eagle that will help (18:00).
* Starting to go to bed (20:30). Massive goblin appears and screams (21:00). Party attacks full force.
* Aerik falls through gobling "Wow! Great! You did a GREAT job this is exciting!"
* Thorn: I am so sorry, I will make sure they don't get to you." ... "ONE two three four!"
 
* '''Session 18 - The One That Got Away'''
* BACKDATE: Malkor - Helps Wellbarrow Mayor to protect prep for spring solstice. Gets someone for Villa Clara. Heads off to Southshore.
* Buys horse from Rive with promise buy it back if needed. Also saddle.
* Party falls asleep with Thorn guarding (21:10).
* Malkor arrives close to camp (23:00). Hears a weird "ONE two three four". 3 shots: sleep.
'''Day 22'''
* Party wakes up. "I got one!" (06:00)  ..."That is Malkor. You know him, come on!" Thorn is ashamed.
* Thorn scout? "Yes, sure! But... I know that when patrolling you say 'one two three four', but what do you say when scouting?"
* Party moves.
* Finds a patrol (2 mutant, 1 ranger, goblin dog & small). Discuss plan of action (09:30).
* Ambushes patrol, is crushed. Malkor curb stomps goblin. "Save the ears!" Moves on.
* Jorg sees another patrol (2 mutated, 1 druid, 1 companion), quite far away. Party prepares (10:10).
* Attacks (10:20). Little bit of a fight (not really) druid gets away.
 
== 2016 ==
 
* '''Session 19 - Bravely Ran Away Away'''
* Heads back to horses, Jorg scouts behind. Moves towards camp (10:40). Reach camp (11:20).
* People hear screaming from away: "They are 50!" Jorg is running. Party heads towards Prijpe.
* Hounds catch up (11:50). Kills them. Malkor almost dies.
* Quick loot and continue onwards (12:00).
 
* '''Session 20 - Negotiations'''
* Painful forched march to Prijpe. Arrives (17:30). Rane Ulfsson in charge.
* Talks & tactics. Malkor treated by Linda (healer). Runners to neighbours & Southshore.
* Fortifies and Jorg, Aimee & Robin scouts. In total, 13 men, 7 women and 12 "children".
* Aimee returns (20:30). Goblins are 30 min away. Jorg comes 15 min after: They are 40 (incl 4 mutants) and 4 hounds.
* Aerik shoots 1 goblin, Thorn makes large golem and Krixlin speaks. They are made to regroup.
* Party SLEEPs (21:00).
* Awoken as Krixlin & 2 mutants come from East side (23:00).
* Negotiations. Krixlin wants BigBoss dead. Promise to not attack towards Prijpe or Southshore.
* Aimee & Jorg is to assassinate a number of goblin scouts (loyalists), then going to BigBoss and ambush tomorrow.
* A mutant goblin left as hostage to calm villagers.
* "We disagree but in this case I think we can trust each other." "Well, you are interesting." (23:59)
 
* '''Session 21 - Assassinations'''
* Aerik tells situation to party (23:59). Decide to kill BigBoss.
'''Day 23'''
* Aimee & Jorg kills 20 goblin loyalists (04:30) and rest of party attacks/scares them off (08:00). Pursuits.
* Sets up camp 3 hours from goblin camp (14:00). SLEEPs 8 hours (22:00). Travels rest of the way.
'''Day 24'''
* Jorg scouts ahead (01:00). Finds single goblin. Deals with. Talks to Krixlin about plan.
* Jorg informs party and all set up ambush (02:00).
* Ambushes BigBoss with lots of other goblins. Krixlin happy.
* Loot and leave (02:15).
 
* '''Session 22 - Back in Southshore'''
* 02:15 (Day 24)
* Heading home (02:15). Moves 3 hours, SLEEPs 8 and then 6 more. Arrives in Prijpe (19:15).
* Explains what happened. Festivities with beef. Malkor sent to Southshore to stop any army.
'''Day 25'''
* Farewells include Kelly giving 15 gold to the village for stuff. Party leaves for Southshore (10:00). Arrives at 18:00.
* Exchanges ears for money at Mayor Nicholaes Van Herdt. Told of pact. "But where are they coming from"?
* More socialising. Nicholaes mentions the Karhun Ruins, but there is no interest within the party. Aerik tries to get him to treat villagers better - "scouting resource".
* Nicholaes wants help get family artefact back (mirror). Pay "a lot" for its return, and a small farm. Suspects: De Geloes and De Tolna.
* Aimee snoops house while Aerik talks weapons with Nicholaes. Finds prepped windows lock.
* Good night (22:00).
'''Day 26'''
* Party wakes after 8h SLEEP (08:00).
* Aimee speaks to Jorg and Arnos about the mirror. They decide to investigate further. Aimee "investigates" bedchamber with Butler Robert. "Finds" the pin.
 
* '''Session 23 - A Wild LEATHER Appears!'''
* BACKDATE: Jorg - Visited by Jantina. Warning from Reen. Head of De Goeles family to die.
* Jorg scouts (wrong) house but doesn't risk it.
* Jorg has a "final warning" from Reen. Needs to kill De Goeles head for free.
* Breakfast (08:00-09:00). Nemrab suggests diplomacy. Robert to book lunch and tea bookings to check out De Goeles & De Tolna.
* Arnos, Jorg & Nemrab to De Goeles (12:00). Jorg sneaks around but is caught by Leather (Richard) and disabled (13:00).
* Meanwhile, Aerik and Aimee to Pilgrim's pub looking for clues. Aerik heads to Blossom. She is evasive. Promised work at Villa Clara (15g/month for 5 months) and anonymous move.
* Blossom explains intrigue (14:00). De Goeles and De Tolna each want mirror. De Goeles has it. Key around neck.
* Aerik & Arnos reconvenes at mayor's (14:45). Tells of Jorg/mirror. Butler Robert says Nicholaes will be a bit late.
* Time to head to the afternoon tea with De Tolna (15:30).
 
* '''Session 24 - Threats of Violence'''
* BACKDATE: Kelly & Aimee. "Henry" wants Kelly to come with to help dryad Idaise with Sapanon. "Villa Clara in a few days."
* Jantina tells Aimee De Tolna paid to steal mirror. More guards.
* Aimee pisses off Rive of Pilgrim's Pub.
* Domon appears. Is pointed out by Rive. Comes with to Mayor. Is a bit rude, generally.
* Arnos, Aerik & Domon talks of freeing Jorg (not his name though).
* Mayor is assaulted on the way home (18:30).
* Discussions. Arnos, Aerik, Domon & Richard (Leather). Mirror stolen. Talk of using Jorg as a specialist.
* Aimee finds out about Mayor (20:15).
* Robert is informed about Mayor and enrages (20:45) and heads to Burt. Party decides to protect De Goeles and De Tolna.
* Aimee, Aerik & Domon towards mob. Arnos to De Goeles.
* Aimee halts mob. Domon enlarges Aerik. Intimidate.
* Arnos manages to get stolen mirror. De Goeles flees. Presents it to Burt ("DE-TOL-NA!"). Diplomatically gets them to stop. Look in woods.
* Aimee warns De Tolna (21:05). De Goeles is then on a wagon out.
 
 
 
 





Latest revision as of 13:39, 18 August 2016

The IPO Timeline article shows the full timeline for the IPO roleplaying campaign. The last few sessions are listed on the main article.

2015

Day 1

  • Session 1 - Introductions
  • Arnos gathers party
  • Minor socialising

Day 2-5

  • Party sets out in morning (about 6 day's to Wellbarrow)
  • 4 day's travel
  • Aeric mostly provides food by hunting

Day 6

  • Ambushed with magic, Malkor injured
  • Session 2 - Crazy Old Men
  • Met Stripes
  • 1 day's travel

Day 7

  • 1 day's travel
  • Arrive at Wellbarrow in evening, stay at Snorting Bull (Bernard).

Day 8

  • Talk to Mayor Baronet Tred Arthorn - Tred's father Nemrab more interested. Pays fee, joins party.
  • 1/2 day's travel, meet Petre Hills.
  • Finds hidden staircase - Walking dead attacks and wounds Aerik.
  • Session 3 - Khordaldrum
  • Close floor and rest

Day 9

  • Opens Khordaldrum - Octagonal rooms! Zombies!
  • Finds a zombie dressed as Petre
  • Several pathways have collapsed
  • More recent inhabitants have vandalised art
  • Hub connected to a freezing room and armoury, among other things
  • Find frozen room, black iron sceptre with "ice pearl" embedded in metres of ice
  • Closed in zombies in additional rooms
  • Session 4 - Dragons!
  • Big lizard zombie near untouched living quarters. Books!
  • Big bugbear zombie.
  • "Chrrrr" sound. Sound stops after ~3min.
  • Frozen room melted and sceptre gone. Race after, Aerik rows hard.
  • Dragon! "Hari" explains the Petre mystery, restores him.
  • The ice pearl was left by the thief, Arnos keeps it insulated in wagon.
  • Dragon tries to catch thief.
  • Gives Aeric potion, 3 drops/day for 5 days.
  • Travel during night to Wellbarrow.
  • 1/2 day's travel

Day 10

  • Arrive at Wellbarrow before dawn
  • Session 5 - Accused
  • Sells stuff. Aerik orders armour job with Roric (7 days). Stay at Pissing Unicorn (Marcela).
  • Taken by guards; come willingly (not Jorg): Accused of kidnapping Mayor's son, father, some boy plus stealing salt.
  • Nemrab requested but doesn't come; Jorg finds him in his house, guarded. Sneaks him to jail. Mayor Tred arrives and frees them.
  • Shadows offers money to find out about the murder.
  • Checks murder scene (Aurelius dead). Captain Waltom dislikes outsiders.
  • Wait til evening, gain access to scene. Murder probably on salt barrel, contaminating salt, murderer leaves.
  • Rumour says Rakvin is gay.
  • Contemplate going to the morgue.
  • Nifty says Aurelius owed Nicolas money. The two has a friend called Rosalba (religious).
  • Talk to Mayor and baker for clues.
  • Session 6 - Dynamic Duo
  • Party reconvenes and split up to look for clues (22:00).
  • Aeric/Jorg search alternative routes, like water disposal system. Gain access (23:00).
  • Find 3 men in cloaks. Turn to monsters (clawed and invisible). Killed/fled by dynamic duo.
  • "Take care of it" - "Yes Trangin". Teenagers knocked down immediately. Finds burned candles, empty salt barrels & hidden door to mayor's wine cellar
  • Jorg sneaks up and asks Nemrab down (01:00).
  • Session 7 - Detective Work & Goblins
  • Arnos given book bound with human skin about sacrifices and summoning by Nemrab (22:30). Research. Children are potent material component. Sleep.
  • Aimee finds out some people have been leaving town to go westward (off road).

Day 11

  • Nemrab speaks to Aeric & Jorg in basement; Arnos wakes and goes to check.
  • Reconvenes at Pissing Unicorn where Emarns serves vegetable soup (01:30).
  • Young woman (Kelly) comes down.
  • Party starts interrogating boy (Aldano; other is Henric). Joined anti-religious "club". You are in danger!
    • Tattoos: Aldano = "Inhademanius" & Henric = "Ditekrim" (03:00).
  • Kelly wants to come. Touches Aldan's tattoo - flare + knockback. Aldano bruised. No reaction from Aerik or Arnos.
  • Tattoo not magic but Cure Light Wounds is "sucked in" to it. Panicked and crying Aldano.
  • Party is exhausted and decide to sleep; Aldano and Henrik stays with them in suite. Wake at 12:00. Sunshine.
  • Check other 2 rooms in sewers. Aldano shows way. 1) Store room, 2) trapped, Arnos falls unconscious.
  • BONUS ENCOUNTER!
  • Jorg opens; nothing interesting except coded scrolls (left). Leads to some shop (Magical Mysteries).
  • Through corridor, "natural caverns" (10 min walk) -> barn outside city. Kelly goes to get horse and buy antitoxin (15:00). Arnos wakes up (15:15). Kelly catches up (15:45). March to Skull Castle.
  • 19:00 - Kelly goblins (1 big, 2 small, 1 "dog") which are despatched. Allergic reaction and acids.
  • Regroup (19:30). 3 hours til Skull Castle.
  • The party finds on the large goblin:
    • Longsword (best anyone has ever seen!), given to Aeric.
    • Hand-axe (very nice), kept in the saddlebags of Kelly's horse.
    • Silver dagger (nice), given to Kelly.
    • Worth noting that all of these items have pagasi engraved on the hilts.
    • An amber stone and a red stone
    • A vial (found out to be antitoxin).
    • A brass mug with green stones inlaid.
  • The party finds on the smaller goblins:
    • 286 silver pieces (total)
    • A lock.
  • Session 8 - attack on Skull Castle
  • Jorg's acid helped by Nemrab and Aldano. (see below)
  • Arriving close to the castle. Aimee scouts. (23:00) Aimee despatches invisible scout.
  • Denwell arrives, explains cultists give demon powers. Is accepted into the party, tentatively. (23:45)
  • Party despatches guards. 2 have special shadow attacks, one turns into a swarm of locust-like shadows. Sniper shot by Aimee.

Day 12 - 00:00

  • Party finds mostly nothing in castle. Some scrolls in Trangin's room. Heads to dungeons. Finds secret passage further down. (01:15)
  • Session 9 - Rituals
  • 19:30 (other party)
  • Jorg is helped by Malkor, seems ok (21:00). The four travel closer.
  • Arrive close to Skull Castle (00:15), leaves Aldano & Nemrab safe. Finds party (01:15)
  • Party despatches guards and interrupts ritual. Finds Rakvin (noble "young" person), Trangin & Lady in Red.
  • Big black half orb on the far wall. Shadows on floor. Concentrated tendrils of shadow focused on scptre, beamed on to Trangin.
  • Party attacks, Lady in Red takes familiar Black Iron sceptre and teleports out. Trangin is pulled into the black orb.
  • Party saves sarcophagus with young boy in.
  • Everyone pretty injured. Aimee close to death (01:45).
  • Checks rest of rooms and bunkers up to let party rest (02:15).
  • Session 10 - Aftermath & Loot
  • No recognised runes from ritual other than from the boys.
  • Jorg & Kelly loots. Finds out the "burned" victims are "ok" underneath.
  • Pick up Nemrab and Aldano, heading to Wellbarrow. Stops Denwell from "burning" Rakvin or Aldano for now (05:00).
  • Session 11 - Back in Wellbarrow
  • Party finish at castle, heads towards Wellbarrow. Talk to Aldano who agrees to remove tattoo. Is "empty".
  • Finds out Rakvin believes they were doing good. Wants to save Trangin. Tattoo removed (06:00).
  • Travel towards Wellbarrow: Camp in evening (22:00), rest til morning (06:00).

Day 13

  • Arrive at Wellbarrow gates (15:00).
  • Aerik & Arnos & Nemrab head to the mayor, Tred, to return Rakvin. Minor conflict resolved by checking out corpse in sewers.
    • Gets a house: Villa Clara.
  • Kelly, Aimee, Denwell, Jorg, Malkor and Aldano head to baker. Emotionally complex return of baby.
  • Denwell can't "burn" the corpse. Done manually (smells).
  • Party cleans up and eats at Pissing Unicorn (19:00). Hack ice from wagon.
  • Head towards Villa Clara. (21:00)
  • Session 12 - Among Dragons & Butterflies

Day 14

  • Party rested and got up early in the morning (06:00).
  • Aeric orders an MW1 +3str compostite longbow (3 days). Kelly ordered upgrade of armour (4 days). Jorg orders sword upgrade (3 days).
  • Kelly exchanges mana cell.
  • Waltom tries to evict the party, Arnos shows contract. Hari shows up.
  • Hari is introduced to Denwell, discuss demons. She doesn't know very much.
  • Starts raining, indoors. Removed by a confused Harri. Arnos helps dry people magically.
  • Could it be Knytt? Aerik leaves food and ale.
  • Arnos is suddenly soaked.
  • Hari talks about black iron. Used a long time ago to absorb, control and channel powers. Perhaps dwarven blacksmith in Southshore knows more?
  • Head to cathedral (13:00). A social issue with accolyte, but finds the cultist. Prepare for the night. Rain in the foyer.(15:30)
  • Arnos Charm Person on Henric, gets info from him (16:30) and "burns" him (17:15). Jorg helps him back (17:45).
  • Has dinner. Aerik notices "Knytt plate" is empty.
  • Arnos and Hari checks through the notes.
  • Smell of smoke (19:00); not fire. Ends after 15 minutes.
  • Party heads to cathedral to steal the other cultist (20:00).
  • Session 13 - Cultists & Bats
  • Jorg & Aimee gets cultist. Aerik scouts. (Leopoldo Torlonia.) Long dark hair, dark brown eyes, slight stubble. The Emperor tattoo.
  • On the way down, a MASSIVE swarm of bats appear. Draws attention. Aimy tries to deflect.
  • Reach home (21:00). Discuss how to handle it. Do in basement. Arnos Charm, Hari Dominate.
  • Confused. Never met Lady in Red. Mentions Gahaan, Trangin's partner. Drum enhances the ritual.
  • Was the black sheep of familt "that will change". Doesn't believe tattoo can be removed.
  • Aerik puts out knytt food and drink. Dusts with flour.
  • Jorg doesn't trust Hari "she is not a noblewoman." "Neither are you!" (Aerik).
  • Bedtime (23:00)

Day 15 (07:00)

  • Knytt food gone, and ale. Rat tracks.
  • Hari wants to go to Petre. Denwell needs to leave. Given 1 of 3 keys to house. Aerik & Arnos keeps a key each.
  • Arnos and Hari makes lvl 2 spell to communicate.
  • Aerik and Aimee goes to see Mayor Tred. Explain status. Leopoldo Torlonia ("Oh!"). "I can't be associated!" Stay in Villa Clara as long as wish if fix garden.
  • Jorg and Kelly goes to speak to Nemrab. Intercepted by Nifty.
    • Jorg informs of Aurelius's murder. Nifty knows of Kelly. Pick up something at Marcela's.
    • Tori Estate, waiting for Nemrab. Consierge recognises sigil. Kelly writes letters.
    • Nemrab sold book (350gp), no clue about bats. 2000 sounds like a lot.
    • Asks Kelly to marry Rakvin (ask parents). Jorg ask Nemrab to come to Southshore.
  • Aerik, Aimee and Kelly meet en route home. "Jorg is on the way".
  • Back to Nemrab. Can sort gardener. Looks forward to the trip. Gives Aerik bottles of wine, with history. Aerik & Aimee Looks for Jorg.
  • Jorg rents room. Buys MW lockpicks of Marcela to open chest (gold + letter + chest). Then home.
  • Aerik and Aimee told Jorg not at Pissing Unicorn. (12:00)
  • Arnos unimpressed Nemrab is coming. "Good to have" (Jorg).
  • Kelly gets headache and bats everywhere.
  • Discuss recent weapon gains (put dwarven in garden) and Aerik puts out knytt food. (13:30)
  • Party eats. Aimee shines. Things calm down. Restful evening.
  • Decide to send rogues to Trangin's tomorrow morning.
  • Arnos tries to find out source of the oddness.

Day 16 (00:01)

  • Session 14 - Trangin's Place
  • Rogues head to Trangin's flat in the morning (08:00).
  • Aerik and Kelly pints up at The Sight. Arnos studies the arcane notes. Malkor meditates and trains. Gardener Piero arrives at Villa Clara.
  • Rogues get in, finds not much interesting, opens chest in room.
  • Aerik and Kelly comes looking. The rogues were frozen. Woken by tilting them over. Hurts! (11:00)
  • Jorg goes to get Arnos. The chest is enchanted with enchantment magic.
  • Arnos in room Kelly tries to open. Also frozen. Sorted. Arnos hits Kelly in face.
  • Manages to open chest. Emerald Gemmed Dagger found.
  • Few minutes later, Dagger, Kelly & Jorg disappears. Arnos tries to trace them, creates a small black "hole" in mid air.
  • Jorg & Kelly in dark room. Hear volves. Jorg tries something and disappears mid sentence.
  • Jorg reappears. Everyone questioning him. Admits he can turn invisible by visiting a "shadowy area".
  • Kelly desperate (wolves). Jorg tries to bring Arnos there. Works. Not for Jorg, who has dagger.
  • Trying to figure things out on both sides. Others pulled in, except Jorg.
  • Dire wolf hurts Aerik, epicly kill stolen by Aimee. Aerik starts skinning. "Where is Jorg?"
  • Jorg comes, with dagger. Arnos tries to infuse it with enchantment magic. Green like flashlight, and room lights up.
  • All of party but Arnos flips back. New wolf!
  • Wolf gets stuck in door and head melts. Arnos flips back. "Stäng kistjäveln"
  • Decide to let Mayor take issue to Sickle ("blame the goblins").
  • Prestidignates blood away, heads home (13:00).
  • Aerik & Kelly goes. Issue with despatch place, nothing serious. Sickle representative is Magus Neil Roley.
  • Kelly wants report. "You can read it here later". Sickle takes over case. Heads home (14:30).
  • Gardener is hacking away. Someone helps out. Glas of wine.

Day 16-17

  • Time skip 2 days
    • Party rests.
    • Aerik keeps feeding knytt.
    • Kelly makes Sickle purchases. Berries.
    • Aimee rest & meditations.
  • Session 15 - Welcome to Southshore
  • Heard of rumours of goblins. There is a goblin slayer out in the west.

Day 18 (08:00)

  • Bushes have grown back. Thorn Pepperbug wants to play with Aerik for 4 hours.
  • Party decides to go to Southshore to seek out the blacksmith Harri had heard of.
  • The summer solstice festival is upcoming. Malkor will help Tred to protect the preparations against his rivals.
  • Rest travels by longboat, after debate. 75 miles = 2 days & 3.75g per person. (13:00)

Day 19 (21:00)

  • Arrives in Southshore. Stay in Pilgrim's Pub. Inkeep Rive Lumidotr.
  • Jorg & Aimee heads out to town to ask about Hark's blacksmith.
  • Jorg scouts out the blacksmith. (22:00) Ambushes follower. Knockout and bring home. (22:20)
  • Aimee helps bringing her to room. Brief interrogation. Shadows. Let go.
  • Aerik heads to Red Light tavern with Arnos. Takes a break from drinking wine to socialise with Blossom. Arnos enjoys wine. Both head home. (23:59)

Day 20

  • Kelly up (07:00), wakes people. Arnos out (07:45). Party heads to Hark's (08:30).
  • "I open at 10!" Still welcomes them in. Arnos shows him dagger with emerald, asking in dwarven. Impressed. Admits to be dwarf (ish).
  • Blood lead dagger. Used against warlocks and warlock "minions". Hark has never heard of cultists.
  • Hark talks of the Warlock Wars. Promises to check if other weapons are magical. Come back at 17:00.
  • Arnos talks about daughter.
  • "Khordaldrum!" Asked to help party, says he may be interested himself. Dangerous!
  • What could a sceptre of black iron be used for?
  • "Not very powerful but very reliable."
  • Arnos & Kelly & Aerik goes to town house, talks to Mayor Nicolaes Van Heerdt.
    • Tries Aqua Vitae. Talks of great deeds and mayor offers 30g per left ear (and 7 right ears). May borrow horses.
  • Aimee & Jorg talks to Jantina. 400g to steal a mirror. Not sharing with party.
  • All back at in (10:00).
  • Party discuss money and goblins. Nemrab stays in town. (10:20)


  • Session 16 - Looking for Work
  • Party does various things around town until evening (17:30).
  • Aerik approached by Zigil. Wants help from Ulfang the assassin from the Shadows from Southrealms (described as "grey"). Offers 1000g.
  • Aimee sends letter. Aerik provides pheasants (19:00).
  • Party talk to Tobo (bowyer and woodcraftsman who can also make crossbows).
    • Party died in Westwatch. "Perhaps you can help?" An aristocrat was behind it. "Perhaps later; Mayor first."
  • Tobo also approached by Zigil. Ulfang from Northrealms. Jorg tells how a hit would be from Shadows. Odd.
  • Aerik & Arnos heads to Hark. Brings beer (21:30).
  • Hark tells of Heron dagger. Owner of equipment was Thrar Quickhand. Sword name: Flesh Eater. Was once magical.

Day 21

  • Kelly wakes people (06:00). Breakfast.
  • Borrows horses from mayor. 17h travel. 10h/day planned (tiring). Leaves (07:30).
  • Comes across ghouls. 8 ghouls, 1 ghast (15:30). Party attacks.
  • Session 17 - Camping With Pixies
  • Finish up after combat. Jorg makes necklace of the ears (15:40).
  • Talk to scared village (16:00). Ulf Asmundsson is elder. Offers food & Lodging.
  • Leaves village (18:30).
  • Aerik starts hunting, Jorg starts scouting (21:30), 1h. Then bed (22:30).

Day 21

  • Aerik starts fire and breakfast (05:00). Jorg puts ghoul ears in Aerik's sleeping bag.
  • Party moves on. Aimee scouts (06:00).
  • Aimee finds a wild boar. Tries to kill, climbs tree (11:35). Party helps. Cooks meat + saves lots.
  • Keeps going (13:30), goes for another 2.5h (16:00). Finds camp (17:00). Poles, traps & caltrops.
  • Kelly returns; charmed an eagle that will help (18:00).
  • Starting to go to bed (20:30). Massive goblin appears and screams (21:00). Party attacks full force.
  • Aerik falls through gobling "Wow! Great! You did a GREAT job this is exciting!"
  • Thorn: I am so sorry, I will make sure they don't get to you." ... "ONE two three four!"
  • Session 18 - The One That Got Away
  • BACKDATE: Malkor - Helps Wellbarrow Mayor to protect prep for spring solstice. Gets someone for Villa Clara. Heads off to Southshore.
  • Buys horse from Rive with promise buy it back if needed. Also saddle.
  • Party falls asleep with Thorn guarding (21:10).
  • Malkor arrives close to camp (23:00). Hears a weird "ONE two three four". 3 shots: sleep.

Day 22

  • Party wakes up. "I got one!" (06:00) ..."That is Malkor. You know him, come on!" Thorn is ashamed.
  • Thorn scout? "Yes, sure! But... I know that when patrolling you say 'one two three four', but what do you say when scouting?"
  • Party moves.
  • Finds a patrol (2 mutant, 1 ranger, goblin dog & small). Discuss plan of action (09:30).
  • Ambushes patrol, is crushed. Malkor curb stomps goblin. "Save the ears!" Moves on.
  • Jorg sees another patrol (2 mutated, 1 druid, 1 companion), quite far away. Party prepares (10:10).
  • Attacks (10:20). Little bit of a fight (not really) druid gets away.

2016

  • Session 19 - Bravely Ran Away Away
  • Heads back to horses, Jorg scouts behind. Moves towards camp (10:40). Reach camp (11:20).
  • People hear screaming from away: "They are 50!" Jorg is running. Party heads towards Prijpe.
  • Hounds catch up (11:50). Kills them. Malkor almost dies.
  • Quick loot and continue onwards (12:00).
  • Session 20 - Negotiations
  • Painful forched march to Prijpe. Arrives (17:30). Rane Ulfsson in charge.
  • Talks & tactics. Malkor treated by Linda (healer). Runners to neighbours & Southshore.
  • Fortifies and Jorg, Aimee & Robin scouts. In total, 13 men, 7 women and 12 "children".
  • Aimee returns (20:30). Goblins are 30 min away. Jorg comes 15 min after: They are 40 (incl 4 mutants) and 4 hounds.
  • Aerik shoots 1 goblin, Thorn makes large golem and Krixlin speaks. They are made to regroup.
  • Party SLEEPs (21:00).
  • Awoken as Krixlin & 2 mutants come from East side (23:00).
  • Negotiations. Krixlin wants BigBoss dead. Promise to not attack towards Prijpe or Southshore.
  • Aimee & Jorg is to assassinate a number of goblin scouts (loyalists), then going to BigBoss and ambush tomorrow.
  • A mutant goblin left as hostage to calm villagers.
  • "We disagree but in this case I think we can trust each other." "Well, you are interesting." (23:59)
  • Session 21 - Assassinations
  • Aerik tells situation to party (23:59). Decide to kill BigBoss.

Day 23

  • Aimee & Jorg kills 20 goblin loyalists (04:30) and rest of party attacks/scares them off (08:00). Pursuits.
  • Sets up camp 3 hours from goblin camp (14:00). SLEEPs 8 hours (22:00). Travels rest of the way.

Day 24

  • Jorg scouts ahead (01:00). Finds single goblin. Deals with. Talks to Krixlin about plan.
  • Jorg informs party and all set up ambush (02:00).
  • Ambushes BigBoss with lots of other goblins. Krixlin happy.
  • Loot and leave (02:15).
  • Session 22 - Back in Southshore
  • 02:15 (Day 24)
  • Heading home (02:15). Moves 3 hours, SLEEPs 8 and then 6 more. Arrives in Prijpe (19:15).
  • Explains what happened. Festivities with beef. Malkor sent to Southshore to stop any army.

Day 25

  • Farewells include Kelly giving 15 gold to the village for stuff. Party leaves for Southshore (10:00). Arrives at 18:00.
  • Exchanges ears for money at Mayor Nicholaes Van Herdt. Told of pact. "But where are they coming from"?
  • More socialising. Nicholaes mentions the Karhun Ruins, but there is no interest within the party. Aerik tries to get him to treat villagers better - "scouting resource".
  • Nicholaes wants help get family artefact back (mirror). Pay "a lot" for its return, and a small farm. Suspects: De Geloes and De Tolna.
  • Aimee snoops house while Aerik talks weapons with Nicholaes. Finds prepped windows lock.
  • Good night (22:00).

Day 26

  • Party wakes after 8h SLEEP (08:00).
  • Aimee speaks to Jorg and Arnos about the mirror. They decide to investigate further. Aimee "investigates" bedchamber with Butler Robert. "Finds" the pin.
  • Session 23 - A Wild LEATHER Appears!
  • BACKDATE: Jorg - Visited by Jantina. Warning from Reen. Head of De Goeles family to die.
  • Jorg scouts (wrong) house but doesn't risk it.
  • Jorg has a "final warning" from Reen. Needs to kill De Goeles head for free.
  • Breakfast (08:00-09:00). Nemrab suggests diplomacy. Robert to book lunch and tea bookings to check out De Goeles & De Tolna.
  • Arnos, Jorg & Nemrab to De Goeles (12:00). Jorg sneaks around but is caught by Leather (Richard) and disabled (13:00).
  • Meanwhile, Aerik and Aimee to Pilgrim's pub looking for clues. Aerik heads to Blossom. She is evasive. Promised work at Villa Clara (15g/month for 5 months) and anonymous move.
  • Blossom explains intrigue (14:00). De Goeles and De Tolna each want mirror. De Goeles has it. Key around neck.
  • Aerik & Arnos reconvenes at mayor's (14:45). Tells of Jorg/mirror. Butler Robert says Nicholaes will be a bit late.
  • Time to head to the afternoon tea with De Tolna (15:30).
  • Session 24 - Threats of Violence
  • BACKDATE: Kelly & Aimee. "Henry" wants Kelly to come with to help dryad Idaise with Sapanon. "Villa Clara in a few days."
  • Jantina tells Aimee De Tolna paid to steal mirror. More guards.
  • Aimee pisses off Rive of Pilgrim's Pub.
  • Domon appears. Is pointed out by Rive. Comes with to Mayor. Is a bit rude, generally.
  • Arnos, Aerik & Domon talks of freeing Jorg (not his name though).
  • Mayor is assaulted on the way home (18:30).
  • Discussions. Arnos, Aerik, Domon & Richard (Leather). Mirror stolen. Talk of using Jorg as a specialist.
  • Aimee finds out about Mayor (20:15).
  • Robert is informed about Mayor and enrages (20:45) and heads to Burt. Party decides to protect De Goeles and De Tolna.
  • Aimee, Aerik & Domon towards mob. Arnos to De Goeles.
  • Aimee halts mob. Domon enlarges Aerik. Intimidate.
  • Arnos manages to get stolen mirror. De Goeles flees. Presents it to Burt ("DE-TOL-NA!"). Diplomatically gets them to stop. Look in woods.
  • Aimee warns De Tolna (21:05). De Goeles is then on a wagon out.