Difference between revisions of "Court of Houses"

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<noinclude>
The Court consists of all the [[House]]s that have some sort of recognised standing in the [[Midrealm]]s (and some in the north and south). The Court is the social hub where talks are made and treaties signed. Since it's located in [[Capitoleum]], some Houses are better placed than others from the start. The Court seldom all agree on one course of action, and is seldom a major player in any political intrigue, though it's frequently USED in political intrigue.
The Court consists of all the [[House]]s that have some sort of recognised standing in the [[Midrealm]]s (and some in the north and south). The Court is the social hub where talks are made and treaties signed. Since it's located in [[Capitoleum]], some Houses are better placed than others from the start. The Court seldom all agree on one course of action, and is seldom a major player in any political intrigue, though it's frequently USED in political intrigue.


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The Court of Houses support the [[Stripes]] and the road safety. The in-group of [[:Category:Road Houses|Road Houses]] consists of: the [[Menthell]]s, the [[Haldean]]s, the [[Artipellin]]s (the Haldeans and Artipellins are the only Houses that doesn't have territory connected to Capitoleum but still are [[Governors]] because of influence), the [[Wyny]]s, the [[Edmyr]]s, the [[Pineshield]]s, the [[Goldhelm]]s, [[Vasj]], the [[Nihthelm]]s, the [[Selwen]]s, the [[Asmeagan]]s, the [[Hwett]]s, the [[Balder]]s and the [[Oakshield]]s. Some have not agreed to send troops, but conceeded to having other troops patrolling their roads.
The Court of Houses support the [[Stripes]] and the road safety. The in-group of [[:Category:Road Houses|Road Houses]] consists of: the [[Menthell]]s, the [[Haldean]]s, the [[Artipellin]]s (the Haldeans and Artipellins are the only Houses that doesn't have territory connected to Capitoleum but still are [[Governors]] because of influence), the [[Wyny]]s, the [[Edmyr]]s, the [[Pineshield]]s, the [[Goldhelm]]s, [[Vasj]], the [[Nihthelm]]s, the [[Selwen]]s, the [[Asmeagan]]s, the [[Hwett]]s, the [[Balder]]s and the [[Oakshield]]s. Some have not agreed to send troops, but conceeded to having other troops patrolling their roads.


</noinclude>
* [[Asmeagan]] (young, forestry, lumber, pelts, horn, troll problems)
* [[Balder]] (young, fierce warriors, small land)
* [[Brave]] (old, fiercly defending, lost much, armed peasants)
* [[Eagle-Eye]] (young, mining, forestry, fierce, troll problems)
* [[Farlun]] (ancient, peaceful, forestry, fierce, guerilla, troll problems)
* [[Goldhelm]] (ancient, trade, rich, fighters, fishing)
* [[Hwett]] (young, fighters, fierce)
* [[Nihthelm]] (AKA: "Midnight") (ancient, trade, fight, rumours of werewolfs)
* [[Oakshield]] (young, farmers, independent, protective, semi-democratic)
* [[Pineshield]] (very old, trade, tolls, minor: mining, forestry, fishing)
* [[Selwen]] (old, fishing, trade, is split by Menthell, dependent)
* [[Tally]] (young, originating king had great reputation, lost much since)
* [[Temmin]] (young, very aggressive, currently in conflict)
* [[Vasj]] (ancient, violent, unpredictable, hold grudges)
* [[Wyrd]] (ancient, nature, druids, magic, "forest crazy", not lost land in 150 years)
<noinclude>


[[Category:Court of Houses]]
[[Category:Court of Houses]]
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[[Category:Factions]]
[[Category:Factions]]
[[Category:World]]
[[Category:World]]
</noinclude>

Revision as of 07:45, 5 February 2015

The Court consists of all the Houses that have some sort of recognised standing in the Midrealms (and some in the north and south). The Court is the social hub where talks are made and treaties signed. Since it's located in Capitoleum, some Houses are better placed than others from the start. The Court seldom all agree on one course of action, and is seldom a major player in any political intrigue, though it's frequently USED in political intrigue.

The Court is also the juridical centre of the Realms. Many laws are agreed upon through the Court of Houses, and they are upheld through "lawyers" working in it.

The Court of Houses support the Stripes and the road safety. The in-group of Road Houses consists of: the Menthells, the Haldeans, the Artipellins (the Haldeans and Artipellins are the only Houses that doesn't have territory connected to Capitoleum but still are Governors because of influence), the Wynys, the Edmyrs, the Pineshields, the Goldhelms, Vasj, the Nihthelms, the Selwens, the Asmeagans, the Hwetts, the Balders and the Oakshields. Some have not agreed to send troops, but conceeded to having other troops patrolling their roads.


  • Asmeagan (young, forestry, lumber, pelts, horn, troll problems)
  • Balder (young, fierce warriors, small land)
  • Brave (old, fiercly defending, lost much, armed peasants)
  • Eagle-Eye (young, mining, forestry, fierce, troll problems)
  • Farlun (ancient, peaceful, forestry, fierce, guerilla, troll problems)
  • Goldhelm (ancient, trade, rich, fighters, fishing)
  • Hwett (young, fighters, fierce)
  • Nihthelm (AKA: "Midnight") (ancient, trade, fight, rumours of werewolfs)
  • Oakshield (young, farmers, independent, protective, semi-democratic)
  • Pineshield (very old, trade, tolls, minor: mining, forestry, fishing)
  • Selwen (old, fishing, trade, is split by Menthell, dependent)
  • Tally (young, originating king had great reputation, lost much since)
  • Temmin (young, very aggressive, currently in conflict)
  • Vasj (ancient, violent, unpredictable, hold grudges)
  • Wyrd (ancient, nature, druids, magic, "forest crazy", not lost land in 150 years)