Difference between revisions of "Dragon"

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'''Dragons''' and hawks are prominent forces in Hökaland. They are mostly mystical creatures and virtually no human has ever met one.
'''Dragons''' and hawks are prominent forces in Hökaland. They are mostly mystical creatures and virtually no human has ever met one.


::This article is a work in prgress.
::This article is a work in progress.




== Information ==
== Information ==


Dragons and their powers are mostly unknown to people. Only scholars have an idea and even they only have very old and narrative-heavy sources where fact and fiction intermingles. But among the things most agree on, they are smart, usually weilding some sort of magical powers and can change shape to other races at will. Though it seems they only have one form per mortal race.
Dragons and their powers are mostly unknown to people. Only scholars have an idea and even they only have very old and narrative-heavy sources where fact and fiction intermingles. But among the things most agree on, they are smart, usually wielding some sort of magical powers and can change shape to other races at will. Though it seems they only have one form per mortal race.


Many claim dragons are a force of evil in the world, especially because of the [[Dragon Wars]], but sources are conflicted on the topic. Some are seen as positively helpful to mortals, which makes it harder to make a definitive statement.
Many claim dragons are a force of evil in the world, especially because of the [[Dragon Wars]], but sources are conflicted on the topic. Some are seen as positively helpful to mortals, which makes it harder to make a definitive statement.
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== Aspect weapons ==
== Aspect weapons ==
Breath weapons (or "aspect weapon") are not for their nutrition, as in Game of Thrones. There are other reasons for their existence, so they don't have to lightning bolt everything.
Breath weapons (or "aspect weapon") are not for their nutrition, as in ''Game of Thrones''. There are other reasons for their existence, so they don't have to lightning bolt everything.




=== Weapon Forms ===
* Line
* Cone
* Cloud
* Touch
* Ranged touch




=== Aspect Weapons ===
* Acid
* Cold
* Electricity
* Fire
* Gravity
* Magma
* Magnetism
* Poison (etter)
* Quakes
* Vibrations
* Wind




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{{World}}






{{Factions}}


[[Category:Factions]]
[[Category:Races]]
[[Category:Races]]
[[Category:Lore]]
[[Category:Lore]]

Latest revision as of 14:08, 7 November 2015

Dragons and hawks are prominent forces in Hökaland. They are mostly mystical creatures and virtually no human has ever met one.

This article is a work in progress.


Information

Dragons and their powers are mostly unknown to people. Only scholars have an idea and even they only have very old and narrative-heavy sources where fact and fiction intermingles. But among the things most agree on, they are smart, usually wielding some sort of magical powers and can change shape to other races at will. Though it seems they only have one form per mortal race.

Many claim dragons are a force of evil in the world, especially because of the Dragon Wars, but sources are conflicted on the topic. Some are seen as positively helpful to mortals, which makes it harder to make a definitive statement.


Newborn dragons

At a young age, dragons are just mindless flying lizards. They are clever and can do thing like a smart pet, but they don't start out semi-sentient like human babies, but rather fully functioning drakes with instincts and all. They then develop intelligence and proper sentience as they grow older. Obviously, it is a gradual process, so when it gets a little older it will become smarter than the smartest dogs, etc, but not being able to communicate by speech.


Aspect weapons

Breath weapons (or "aspect weapon") are not for their nutrition, as in Game of Thrones. There are other reasons for their existence, so they don't have to lightning bolt everything.


Weapon Forms

  • Line
  • Cone
  • Cloud
  • Touch
  • Ranged touch


Aspect Weapons

  • Acid
  • Cold
  • Electricity
  • Fire
  • Gravity
  • Magma
  • Magnetism
  • Poison (etter)
  • Quakes
  • Vibrations
  • Wind






Factions nav (e)
Main Religions Peoples Kingdoms & Noble Houses (Ascendancy)

Alchemists' Guild
Capitoleum
Capitoleum Militia
Chamber of Commerce
Chamber of Shadows
Court of Houses
Court of Justice
Family Register
Governors
Harbour Master
Shadow Chamber
Sickle
Wyny War Academy

Church of Rahn
Orthodox Church
True Faith
Elven Religion
Dwarven Religion
Halfling Religion
Dragon Cults
Hawk Cults

Dragons
Dwarves
Elves
Halflings
Hawks
Humans
Ratels
Midrealmers
Northrealmers
Southrealmers

Governors


Artipellin
Edmyr
Haldean
Menthell
Wyny


Supporter


Asmeagan
Hwett
Nihthelm
Selwen *

Opposition


Goldhelm
Pineshield
Vasj
Wyrd


Supporter


Eagle-Eye
Farlun
Selwen *
Brave **
Tally **

Sovereigns


Oakshield
Amory
Barbaran
Farrin
Farris
Framarr
Marke
Morfans

Anacia City States


Mistofor


More


Chivalric orders
Gods
Magic users
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Other: Tall