Item

From Hökaland Wiki
Jump to: navigation, search

Items of interest in Hökaland are listed here. These are generally mundane, non-magical items, which has its own article and most of the information here has to do with DnD-related.

See also flora, fauna, materials and prices.


Net

Pathfinder rules:

Summary:

  • Net: Price: 20 gp; Damage: 0; Range: 10 ft. Weight: 6 lbs.
  • Net, snag: Price: 30 gp; Damage: 0; Range: 10 ft.; Weight: 10 lbs.
  • Use only at +1 size category
  • Touch attack (max 10ft). Hit = Entangled
  • Entangled: -2 attack; -4 dex; half speed; no charge/run; Spell = concentration DC 15 + slvl
  • Controlling rope: Opposed Str check = limit move to rope
  • Escape:
    • Escape Artist DC20 (full-round action)
    • Burst Str check DC25 (full-round action)
    • Sunder CMB against thrower's CMD - 5hp (standard action)


Rope

Pathfinder rules:

Summary:

  • 2hp (bludgeoning does just about no damage; piercing situational)
  • Works like pinned, except no roll every round to maintain
  • Escape rope/bindings: Binder’s CMB +20; time: 1 minute; retry? Yes (unless too high DC)
  • Burst rope bonds Str check 23 (can take 20; doesn't change Escape Artist DC)
    • Each attempt deals bonded creature's Str as nonlethal damage
    • Creature rope application length:
      • Medium: 10'
      • Large: 20'
      • Huge: 40'
    • +2 DC for silk rope
    • +2 DC for MW rope
    • +2 DC per application of rope (full-round action)
    • DM decides how much rope can be used. Off-the-cuff suggestions:
      • Hemp rope: 3 applications
      • Silk rope: 5 applications


A net must be folded to be thrown effectively. The first time you throw your net in a fight, you make a normal ranged touch attack roll. After the net is unfolded, you take a –4 penalty on attack rolls with it. It takes 2 rounds for a proficient user to fold a net and twice that long for a non-proficient one to do so.


House Rules* & Roleplaying nav.. (e)

Primary


RP Intro
Introduction
Damage Conversion
Damage and healing
Masterwork
Environment
Knowledge


Character


Classes
  Rogue talent
Races
Feats


Specific


Hero Points
Languages
Magic (D20)
Magic items
Item
Prices
Spells
Travel


New Concepts


Magic residue
Sparks
Spell Trickery


Cryptography


Production


Generators
Glossary
Kingdom creation
Worldcraft


Campaigns


Players*
Coin & Blood
IP-Only
English
Expectations


Outdated


Death
Death Attack
Magic (D20)*
  Residue Table*
Skill bonus
Skill training*
Wounds*